Sorceress
The Ranger will join later.
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The canopy keeps what it takes.
How far you see. Nearer: thicker fog and less to draw, faster, above all on a phone. Maximum: each place's own fog.
Softer shadows in corners and under things. Costs more performance.
Rain, storms, ash and fog over the streets. Light: half the rain and no reflections on the wet ground.
All of these cost no performance. Screen flashes off helps if bright flashes bother you.
New Canon pages and Bestiary lines: read aloud at once, offered in a short notice with a play button, or only in their books.
For recordings: the whole HUD goes, the controls still work. Five taps in the top right corner bring it back (U on a keyboard).
A new seed grows a new canopy and starts the story over. Meant for testing.
| Left mouse | walk; on a foe, your primary attack. Shift holds you in place |
| 1 · 2 · 3 · 4 | skill slots; hold for channelled skills. Right mouse = slot 1 |
| B | Ultimate, once the right globe is full |
| K | skills: choose what goes in which slot |
| Tab · Esc | menu; closes what is open |
| M | map |
| Enter | chat (in a party) |
| middle mouse · N | chat wheel (in a party) |
| J | quests |
| W A S D | walk |
| I | inventory; right-click equips, click the ground to drop |
| Shift R | a new canopy from a random seed |
| T · V · F | rain · quality · framerate |
| Wheel | draw the eye nearer or farther |
| Left thumb | walk, anywhere on the left half |
| Great button | primary attack; hold to keep casting at the nearest foe |
| Ultimate | appears above it once charged |
| Skills | the star button: choose your loadout |
| Skill tap | cast at the nearest foe, or ahead of you |
| Skill drag | aim it; drag back to the button to cancel |
| Loot | walk over it, or tap its label |
| Satchel | tap an item to read it, tap again to lift it |
| People | tap a name to talk |
Nothing happens? Switch off the rotation lock.
The city burns…
Cindergate plays best as an app on your home screen: no browser bars, the whole screen for the game.